Blog 1 - History of the League
The Overwatch League was first announced in November of
2016. Blizzard Entertainment’s plan was to make its newly released Overwatch
game into an e-sports with worldwide city-based associations. From London to
Shanghai, 12 teams face each other at the Blizzard Arena, a stadium
specifically designed for competitive gaming, in a new, one of a kind e-sport league.
But for those not in the know, Overwatch can be a bit of a headache and tough
to understand. So here is a brief explanation of Overwatch in general and a
short overview of the League.
Overwatch is a team based, first person shooter released in
May of 2016. It has no story or campaign that players can go through to learn
about the worldbuilding is through external comics, animated shorts, short stories,
and in-game lore tabs. Instead, the game play consists of two teams of six players who
compete against each other over an objective. There are four different game modes
that players play per game.
A King-of-the-Hill mode where a team must control an
objective point for 100 seconds in a best of three series. The next game type
is a Payload type where an attacking team must stand near a payload that moves
along a track with checkpoints within a time limit. The defending team can
stall the payload progress by standing near it or by eliminating the attacking
team, so no forward progress can be made. The third game mode is Assault, where
one team of attackers must secure two objective points, with the second point
being closer to the defender’s spawn point to enable a chance for the defenders
to take the objective back and halt attacker progress. The fourth and final game
mode is Hybrid. It combines the Assault and Payload mechanics into one map.
Attackers attempt to take control of an objective point. Once the point is captured,
the Payload is unlocked and must be escorted to its final destination.
The structure of the first season of the Overwatch League is
split into five stages consisting of five weeks. Each week had three games
being played from Thursday to Sunday and each team played for a total of 40
games. After each stage, there are stage playoffs that are determined by the
map differential between the teams during that stage. After the season ends,
teams compete in a season playoff, which is also determined by the total map
differential.
This new season is structured a little different compared to
previous season. The season will consist of four weeks. With eight new expansion
teams, Blizzard Entertainment has reduced the number of games each team plays
to 28 games total.
Next blog posts will cover the each of the teams and their
players, backgrounds, and coaches.
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